15 Feb 2020

  • February 15, 2020
  • Amitraj
Bit Oriented Protocol -


->A synchronous communications protocol requiring only a single bit to communicate a command signal to the target station. Bit-oriented protocols transmit information without regard to character boundaries and thus handle all types of information images. 


->Bit-oriented protocols are much less overhead-intensive, as compared to byte-oriented protocols, also known as character-oriented protocols. Bit-oriented protocols are usually full-duplex (FDX) and operate over dedicated, four-wire circuits. 


->Examples include Synchronous Data Link Control (SDLC) and the High-Level Data Link Control (HDLC). 


->A communications protocol that uses individual bits within the byte as control codes, such as IBM's SDLC. 


Note –    High-Level Data Link Control(HDLC) is a bit-oriented protocol.




Byte Oriented Protocol -


->A text-oriented synchronous communications protocol that handles only full bytes or characters of text, thereby requiring an entire byte to communicate a command signal to the target station. Control characters are embedded in the header and trailer of each data byte or block. 

->As byte oriented protocols are overhead-intensive, they are used exclusively in older computer protocols at the Data Link Layer. 

->Byte-oriented protocols generally are synchronous and half-duplex (HDX) in nature, and operate over dial-up, two-wire circuits. 


->Bisynchronous Communications (BSC) is an example of a byte oriented protocol. 

->A communications protocol that uses control codes made up of full bytes. The bisynchronous protocols used by IBM and other vendors are examples.


Note –   Point-to-Point Protocol (PPP) is a byte-oriented protocol.

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